The Chimaera

tabletop roleplaying collective

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Series VII: The House of Dust and Ash - Chapter XVII

Our trio continues their adventure, seeking to slay the final guardian within the House of Dust and Ash that still protects the ritual spell that will summon a volcanic dragon to destroy Jataka. Unfortunately for them, the fourth guardian is a figure seen before in another adventure. One that can match their burning ferocity and determination.

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C-Sides: Trophy Dark

We are excited to bring you another awesome C-Side! This time we are playing Trophy Dark. For this episode (which I hoped to get out on Halloween, but failed) we went with a system that engages with horror. I’ll admit, we go pretty deep on the roleplay with this one! I hope that you enjoy listening to our two players banter back and forth as much as I did.

A big shout out to Jesse Ross, Jason Cordova, and other involved with Trophy. It is 100% our pleasure to play your amazing game:

https://trophyrpg.com/

Shout out as well to hinterheim for the use of their track “Finnaly Lost” which I got from the FMA. Please support their music if you enjoy it: https://hinterheim.bandcamp.com/

The Song is licensed under a CC BY.

Series VII: The House of Dust and Ash - Chapter XVI

Viatrix, Orello, and Brendis continue their way through the strange, twisted halls of the spectral palace that has overtaken and subsumed Jataka. Up against enslaved warriors, royalty, gods, and even darkness itself, can our trio of adventurers struggle against the House that even time has not destroyed?

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Series VII: The House of Dust and Ash - Chapter XV

Brendis, Orello, and Viatrix meet with Alovara and a mysterious figure at the Goran estate in order to make plans. Settling on a course of action, they head toward the House of Dust and Ash which has finally subsumed the Jatakan royal palace, altering space and time within.

We once again use a modified Labyrinth move by the wonderful Jason Cordova in this episode. It rules.

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Series VII: The House of Dust and Ash - Chapter XIII

Our party makes it through their encounter with the city guard (ACAB), and joins the party celebrating the queen of Jataka - the reason for the current run of games they have been fighting in. But it’s awkward. Orello lunges headlong into what should be a social disaster, Viatrix stress eats in the corner, and Brendis looks for somewhere he can get fucked up. Some of this goes all right…

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Series VII: The House of Dust and Ash - Chapter XII

We're back with the main party of Brendis, Orello, and Viatrix. Their last morning in the desert before returning to the city-state of Jataka, the party discusses what they went through in the Library of First Thought and make their plans for getting back in the city despite Brendis being wanted. Though a reunion with an old ally has them questioning what they should do next. This one is roleplay and plot heavy!

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Series VII: The House of Dust and Ash - Chapter XI

We continue our GMless/full game by following Iltani Evermind and Tahunas as they seek to kidnap an invading desert elf and extract knowledge from their mind. Mostly Zach and J.D. DM this one, with input into the conversation from Ryan and Nathan adding key details to the fiction. Iltani and Tarhunas struggle with some personal issues before tackling their primary mission.

Series VII: The House of Dust and Ash - Chapter X

While the main characters are searching for a book of evil rituals, life in Jataka continues. We rejoin Kurul, Iltani, Tahunas, and Kinea in order to learn what is happening while the main characters are away. This GMless/GMfull game shows a different way to enjoy Dungeon World, and we have a ton of fun working with characters and fleshing out the politics of this city as our evil agents of the Ashkeshahri Empire attempt to manipulate Jataka’s future.

Series VII: The House of Dust and Ash - Chapter VII

Orello, Brendis, and Viatrix have made it safely to the Library of First Thought. Since their guide has a poor memory, we use Jason Cordova's excellent Labyrinth move to remind him of his past life and search for Letvedi Etrofasch's journal of vile rituals. We also begin looting ancient relics, but hey, we're just trying to help, right?

Series VII: The House of Dust and Ash - Chapter IV

In our GMless / GMfull take on Dungeon World, we follow Kinea, Iltani, Tarhunas, and Kurul as they attempt to sow chaos in Jataka on behalf of the Ashkeshahri Empire. Each of us plays a character, and we let the Conversation be the GM for our game, and find this way of playing Dungeon World can be a very satisfying experience!

Series VI: The Sons of Arahallin - Chapter XI

This is it. The end of the cyclopes (which we found out well after recording this series from my Latin-studied partner is phoenetically the same as “cyclops”) and all because of Arahallin. Also yes, a group of weasels can be referred to as “a confusion”.

At the beginning, I wanted to run a game that was very different from Series V: fights! blood! weasels! and this turned out to be a blast. The next series has been recorded and you’ll see the intro session next week, and Ryan may have brought the best series we’ve recorded to life. So stay tuned.

-N