The Chimaera

tabletop roleplaying collective

Filtering by Tag: Barbarian

Series IX: Cyclopolis of the Damned - Chapter XXI

Uraziti the Spellblade and Milio the Bard have made their way back to their present and meet up once more with their clandestine companion ʻLhgg the Barbarian. The party makes their way toward the ziggurat at the focus of the ritual city's magic, seeking the heart of the cyclopean god-king's power. But despite the presence of an ancient guardian protecting the entrance to the ziggurat, Milio and Uraziti see their chance to free the possessed body of their old friend Kimin and try to catch the entity within him off-guard.

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Series IX: Cyclopolis of the Damned - Chapter XIX

Milio the Bard, Uraziti the Spellblade, and their clandestine companion ʻLhgg the Barbarian face off against an ancient skeletal dwarf torturer at the heart of the Cyclopolis. But a straightforward fight turns toward the unexpected as strange and powerful sorceries manifest and unravel the party's control of the situation.

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Series IX: Cyclopolis of the Damned - Chapter XVIII

Despite the strange behavior of their traveling companion Kimin, Uraziti the Spellblade and Milio the Bard decide to push ahead into the Cyclopolis they fought so hard to reach. Dealing with constant mocking and opposition from the creatures that unlive there, the true nature of the Cyclopolis begins to slowly be unraveled by the party.

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Series VII: The House of Dust and Ash - Chapter XVIII

It’s all or nothing as our adventurers come face-to-face with the mastermind that condemned Jataka to ruination. Twice. Seeing no way out but diving headlong into danger, will our party survive and make it out of the palace? Can they ensure the betterment of Jataka? Let’s find out, in the conclusion to our longest story yet!

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Series VII: The House of Dust and Ash - Chapter XVII

Our trio continues their adventure, seeking to slay the final guardian within the House of Dust and Ash that still protects the ritual spell that will summon a volcanic dragon to destroy Jataka. Unfortunately for them, the fourth guardian is a figure seen before in another adventure. One that can match their burning ferocity and determination.

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Series VII: The House of Dust and Ash - Chapter XVI

Viatrix, Orello, and Brendis continue their way through the strange, twisted halls of the spectral palace that has overtaken and subsumed Jataka. Up against enslaved warriors, royalty, gods, and even darkness itself, can our trio of adventurers struggle against the House that even time has not destroyed?

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Series VII: The House of Dust and Ash - Chapter XV

Brendis, Orello, and Viatrix meet with Alovara and a mysterious figure at the Goran estate in order to make plans. Settling on a course of action, they head toward the House of Dust and Ash which has finally subsumed the Jatakan royal palace, altering space and time within.

We once again use a modified Labyrinth move by the wonderful Jason Cordova in this episode. It rules.

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Series VII: The House of Dust and Ash - Chapter XIII

Our party makes it through their encounter with the city guard (ACAB), and joins the party celebrating the queen of Jataka - the reason for the current run of games they have been fighting in. But it’s awkward. Orello lunges headlong into what should be a social disaster, Viatrix stress eats in the corner, and Brendis looks for somewhere he can get fucked up. Some of this goes all right…

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Series VII: The House of Dust and Ash - Chapter XII

We're back with the main party of Brendis, Orello, and Viatrix. Their last morning in the desert before returning to the city-state of Jataka, the party discusses what they went through in the Library of First Thought and make their plans for getting back in the city despite Brendis being wanted. Though a reunion with an old ally has them questioning what they should do next. This one is roleplay and plot heavy!

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Series VII: The House of Dust and Ash - Chapter VII

Orello, Brendis, and Viatrix have made it safely to the Library of First Thought. Since their guide has a poor memory, we use Jason Cordova's excellent Labyrinth move to remind him of his past life and search for Letvedi Etrofasch's journal of vile rituals. We also begin looting ancient relics, but hey, we're just trying to help, right?